'kIcK AsS nOt So VeRy' - AnImAtIoN
My main idea is to present a virtual board game going with the given title “KICK ASS NOT SO VERY”. The board game is of the concept where the player would be using his skills to cover the roller coaster with a strategized speed an as it is a single player game, therefore each player would cover the ride according to his speed and time which the next player has to beat. I went through the details of various concepts in which I found the concept of scary ride very unusual. I researched about the structure of the ride by going through various sites, for instance Alton Towers, Thorpe Park and Movies like Final Destination which includes a theme based on the rides. As the ride structure is so unusual, driving through it would be really hard which could be a major obstacle for the player.

The most interesting challenge was to make a realistic approach to the virtual project as in the way the camera animation would go with respect to the speed covering various halts and creating a visual pressure for the player. . I have learned and used various skills of 3d Max in construction of the game. The major breakthrough is the camera animation which makes the walkthrough interesting and is one of the experiments I did in the project.
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