
RESEARCH TOPIC : 3D STERIOSCOPIC EFFECT ON THE ENTERTAINMENT INDUSTRY
To understand the present and the future of the 3D stereoscopy, History and the time frame with its major developments and break through should be looked upon. The Lumiere Brothers built the first stereoscopic camera after building the first practical movie camera in history.Major practitioners as well as firms and studios contributing mainly to the field of 3D stereoscopy is to be worked upon with a personal analysis of the same with would include the comparison between the major practitioners from the past and the present for instance Scott S.Fisher and Jeff Olm.From 3D stereoscopic PC games by Nvidia to 3D stereoscopic channels being launched in China are coming as a major revolution to the industry. Subsequently the effect of the field on the entertainment industry which would concern the employability as well as the creative cost for the product would be examined.Open view of the cost affectivity of the 3D stereoscopic product is to be inspected with the growing statistics of the field in varied mode of entertainment.
The scientific outlook of 3D stereoscopy which majorly emphasise on the psychological factor i.e. the way it affects the viewers memory as compared to the 3D movies presented with a 2D vision.The major argument regarding the glasses which are to be worn while watching a 3D stereoscopic product is a major concern as it has its scientific impact as well as economic one.
The conclusion would accentuate on the creative, economic, scientific as well as the practical aspect of 3D stereoscopy, while bringing out the highlights of its future.
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